Although I had some objectives, it was just as fun to climb up the trees near the starting town and fling Tchia into a glide to travel a longer distance. The story was fairly light in what I played, but the gameplay really shined. I had the chance to play some main story missions during my preview where Tchia befriends a young girl and explores one of the game’s biggest islands, completing various objectives and even hunting for treasure. These each add even more gameplay gimmicks that enhance exploration and help Tchia solve puzzles. While players have the stamina to climb up buildings and trees, swing from them, and even swim, dive, and sail around these islands, they can also soul-jump into lots of different animals and objects. Tchia is an open-world game following a little girl (named Tchia) trying to find her missing father on an archipelago inspired by New Caledonia, a tropical archipelago in the Pacific Ocean where some of the game’s developers are from.
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